ultimatepp/uppdev/ScanLine/ScanLine.h
cxl d2d643e416 Refactoring Rasterizer
git-svn-id: svn://ultimatepp.org/upp/trunk@820 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2009-01-28 19:06:20 +00:00

80 lines
1.7 KiB
C++

#ifndef _ScanLine_ScanLine_h_
#define _ScanLine_ScanLine_h_
#include <CtrlLib/CtrlLib.h>
using namespace Upp;
inline RGBA Mul7(const RGBA& s, int mul)
{
RGBA t;
t.r = (mul * s.r) >> 7;
t.g = (mul * s.g) >> 7;
t.b = (mul * s.b) >> 7;
t.a = (mul * s.a) >> 7;
return t;
}
inline void AlphaBlend(RGBA& t, const RGBA& c)
{
int alpha = 256 - (c.a + (c.a >> 7));
t.r = c.r + (alpha * t.r >> 8);
t.g = c.g + (alpha * t.g >> 8);
t.b = c.b + (alpha * t.b >> 8);
t.a = c.a + (alpha * t.a >> 8);
}
inline void AlphaBlendCover7(RGBA& t, const RGBA& c, byte cover)
{
AlphaBlend(t, Mul7(c, cover));
}
struct ScanLine {
int x, len;
String data;
String ToString() const;
};
void Apply(RGBA *t, int len, const RGBA& color, const ScanLine& s);
ScanLine And(const ScanLine& a, const ScanLine& b);
ScanLine Pack(int x, const byte *data, int len);
class Rasterizer {
struct Cell : Moveable<Cell> {
int x;
int cover;
int area;
void Init() { x = 0x7FFFFFFF; cover = area = 0; }
bool operator<(const Cell& b) const { return x < b.x; }
};
struct SortedY {
unsigned start;
unsigned num;
};
Buffer< Vector<Cell> > cell;
int current_y;
Cell current;
int min_y;
int max_y;
bool finish;
void AddCurrent();
void SetCurrent(int x, int y);
void RenderHLine(int ey, int x1, int y1, int x2, int y2);
public:
void Line(int x1, int y1, int x2, int y2);
int MinY() const { return min_y; }
int MaxY() const { return max_y; }
ScanLine Get(int y);
Rasterizer(int cy);
};
#endif