ultimatepp/rainbow/guiplatform.h
cxl 9bf8d59bf1 .rainbow: Developing SDL20GL
git-svn-id: svn://ultimatepp.org/upp/trunk@6360 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2013-09-16 13:15:29 +00:00

48 lines
1.4 KiB
C

#ifdef flagSKELETON
#define GUIPLATFORM_INCLUDE <Skeleton/Skeleton.h>
#endif
#ifdef flagWINALT
#define GUIPLATFORM_INCLUDE <WinAlt/WinAlt.h>
#endif
#ifdef flagWINFB
#define GUIPLATFORM_KEYCODES_INCLUDE <WinFb/Keys.h>
#define GUIPLATFORM_INCLUDE <Framebuffer/Framebuffer.h>
#define FRAMEBUFFER_INCLUDE <WinFb/Local.h>
#endif
#ifdef flagLINUXFB
#define GUIPLATFORM_KEYCODES_INCLUDE <LinuxFb/Keys.h>
#define GUIPLATFORM_INCLUDE <LinuxFb/LinuxFb.h>
#define FRAMEBUFFER_INCLUDE <LinuxFb/Local.h>
#endif
#ifdef flagSDLFB
#define GUIPLATFORM_KEYCODES_INCLUDE <SDLFb/Keys.h>
//need to make SDL_keysym.h known before K_ enum
#define GUIPLATFORM_INCLUDE <SDLFb/SDLFb.h>
#define FRAMEBUFFER_INCLUDE <SDLFb/Local.h>
#endif
#ifdef flagWINGL
#define GUIPLATFORM_KEYCODES_INCLUDE <WinGl/Keys.h>
#define GUIPLATFORM_INCLUDE <WinGl/WinGl.h>
#endif
#ifdef flagLINUXGL
#define GUIPLATFORM_KEYCODES_INCLUDE <LinuxGl/Keys.h>
#define GUIPLATFORM_INCLUDE <LinuxGl/LinuxGl.h>
#endif
#ifdef flagSDL20
#define GUIPLATFORM_KEYCODES_INCLUDE <SDL20/Keys.h>
//need to make SDL_keysym.h known before K_ enum
#define GUIPLATFORM_INCLUDE <SDL20/SDL20.h>
#endif
#ifdef flagSDL20GL
#define GUIPLATFORM_KEYCODES_INCLUDE <SDL20GL/Keys.h>
//need to make SDL_keysym.h known before K_ enum
#define GUIPLATFORM_INCLUDE <SDL20GL/SDL20GL.h>
#endif