ultimatepp/bazaar/plugin/gdal/port/cplstringlist.cpp
cxl 23ff1e7e82 .gdal moved to bazaar
git-svn-id: svn://ultimatepp.org/upp/trunk@9273 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2015-12-07 13:36:24 +00:00

772 lines
24 KiB
C++

/******************************************************************************
* $Id: cplstringlist.cpp 27496 2014-07-06 11:23:58Z rouault $
*
* Project: GDAL
* Purpose: CPLStringList implementation.
* Author: Frank Warmerdam, warmerdam@pobox.com
*
******************************************************************************
* Copyright (c) 2011, Frank Warmerdam <warmerdam@pobox.com>
* Copyright (c) 2011, Even Rouault <even dot rouault at mines-paris dot org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
****************************************************************************/
#include "cpl_string.h"
#include <string>
CPL_CVSID("$Id: cplstringlist.cpp 27496 2014-07-06 11:23:58Z rouault $");
/************************************************************************/
/* CPLStringList() */
/************************************************************************/
CPLStringList::CPLStringList()
{
Initialize();
}
/************************************************************************/
/* CPLStringList() */
/************************************************************************/
/**
* CPLStringList constructor.
*
* @param papszListIn the NULL terminated list of strings to consume.
* @param bTakeOwnership TRUE if the CPLStringList should take ownership
* of the list of strings which implies responsibility to free them.
*/
CPLStringList::CPLStringList( char **papszListIn, int bTakeOwnership )
{
Initialize();
Assign( papszListIn, bTakeOwnership );
}
/************************************************************************/
/* CPLStringList() */
/************************************************************************/
//! Copy constructor
CPLStringList::CPLStringList( const CPLStringList &oOther )
{
Initialize();
Assign( oOther.papszList, FALSE );
// We don't want to just retain a reference to the others list
// as we don't want to make assumptions about it's lifetime that
// might surprise the client developer.
MakeOurOwnCopy();
bIsSorted = oOther.bIsSorted;
}
/************************************************************************/
/* operator=() */
/************************************************************************/
CPLStringList &CPLStringList::operator=(const CPLStringList& oOther)
{
if (this != &oOther)
{
Assign( oOther.papszList, FALSE );
// We don't want to just retain a reference to the others list
// as we don't want to make assumptions about it's lifetime that
// might surprise the client developer.
MakeOurOwnCopy();
bIsSorted = oOther.bIsSorted;
}
return *this;
}
/************************************************************************/
/* Initialize() */
/************************************************************************/
void CPLStringList::Initialize()
{
papszList = NULL;
nCount = 0;
nAllocation = 0;
bOwnList = FALSE;
bIsSorted = FALSE;
}
/************************************************************************/
/* ~CPLStringList() */
/************************************************************************/
CPLStringList::~CPLStringList()
{
Clear();
}
/************************************************************************/
/* Clear() */
/************************************************************************/
/**
* Clear the string list.
*/
CPLStringList &CPLStringList::Clear()
{
if( bOwnList )
{
CSLDestroy( papszList );
papszList = NULL;
bOwnList = FALSE;
nAllocation = 0;
nCount = 0;
}
return *this;
}
/************************************************************************/
/* Assign() */
/************************************************************************/
/**
* Assign a list of strings.
*
*
* @param papszListIn the NULL terminated list of strings to consume.
* @param bTakeOwnership TRUE if the CPLStringList should take ownership
* of the list of strings which implies responsibility to free them.
*
* @return a reference to the CPLStringList on which it was invoked.
*/
CPLStringList &CPLStringList::Assign( char **papszListIn, int bTakeOwnership )
{
Clear();
papszList = papszListIn;
bOwnList = bTakeOwnership;
if( papszList == NULL || *papszList == NULL )
nCount = 0;
else
nCount = -1; // unknown
nAllocation = 0;
bIsSorted = FALSE;
return *this;
}
/************************************************************************/
/* Count() */
/************************************************************************/
/**
* @return count of strings in the list, zero if empty.
*/
int CPLStringList::Count() const
{
if( nCount == -1 )
{
if( papszList == NULL )
{
nCount = nAllocation = 0;
}
else
{
nCount = CSLCount( papszList );
nAllocation = MAX(nCount+1,nAllocation);
}
}
return nCount;
}
/************************************************************************/
/* MakeOurOwnCopy() */
/* */
/* If we don't own the list, a copy is made which we own. */
/* Necessary if we are going to modify the list. */
/************************************************************************/
void CPLStringList::MakeOurOwnCopy()
{
if( bOwnList )
return;
if( papszList == NULL )
return;
Count();
bOwnList = TRUE;
papszList = CSLDuplicate( papszList );
nAllocation = nCount+1;
}
/************************************************************************/
/* EnsureAllocation() */
/* */
/* Ensure we have enough room allocated for at least the */
/* requested number of strings (so nAllocation will be at least */
/* one more than the target) */
/************************************************************************/
void CPLStringList::EnsureAllocation( int nMaxList )
{
if( !bOwnList )
MakeOurOwnCopy();
if( nAllocation <= nMaxList )
{
nAllocation = MAX(nAllocation*2 + 20,nMaxList+1);
if( papszList == NULL )
{
papszList = (char **) CPLCalloc(nAllocation,sizeof(char*));
bOwnList = TRUE;
nCount = 0;
}
else
papszList = (char **) CPLRealloc(papszList, nAllocation*sizeof(char*));
}
}
/************************************************************************/
/* AddStringDirectly() */
/************************************************************************/
/**
* Add a string to the list.
*
* This method is similar to AddString(), but ownership of the
* pszNewString is transferred to the CPLStringList class.
*
* @param pszNewString the string to add to the list.
*/
CPLStringList &CPLStringList::AddStringDirectly( char *pszNewString )
{
if( nCount == -1 )
Count();
EnsureAllocation( nCount+1 );
papszList[nCount++] = pszNewString;
papszList[nCount] = NULL;
bIsSorted = FALSE;
return *this;
}
/************************************************************************/
/* AddString() */
/************************************************************************/
/**
* Add a string to the list.
*
* A copy of the passed in string is made and inserted in the list.
*
* @param pszNewString the string to add to the list.
*/
CPLStringList &CPLStringList::AddString( const char *pszNewString )
{
return AddStringDirectly( CPLStrdup( pszNewString ) );
}
/************************************************************************/
/* AddNameValue() */
/************************************************************************/
/**
* A a name=value entry to the list.
*
* A key=value string is prepared and appended to the list. There is no
* check for other values for the same key in the list.
*
* @param pszKey the key name to add.
* @param pszValue the key value to add.
*/
CPLStringList &CPLStringList::AddNameValue( const char *pszKey,
const char *pszValue )
{
if (pszKey == NULL || pszValue==NULL)
return *this;
MakeOurOwnCopy();
/* -------------------------------------------------------------------- */
/* Format the line. */
/* -------------------------------------------------------------------- */
char *pszLine;
pszLine = (char *) CPLMalloc(strlen(pszKey)+strlen(pszValue)+2);
sprintf( pszLine, "%s=%s", pszKey, pszValue );
/* -------------------------------------------------------------------- */
/* If we don't need to keep the sort order things are pretty */
/* straight forward. */
/* -------------------------------------------------------------------- */
if( !IsSorted() )
return AddStringDirectly( pszLine );
/* -------------------------------------------------------------------- */
/* Find the proper insertion point. */
/* -------------------------------------------------------------------- */
CPLAssert( IsSorted() );
int iKey = FindSortedInsertionPoint( pszLine );
InsertStringDirectly( iKey, pszLine );
bIsSorted = TRUE; // we have actually preserved sort order.
return *this;
}
/************************************************************************/
/* SetNameValue() */
/************************************************************************/
/**
* Set name=value entry in the list.
*
* Similar to AddNameValue(), except if there is already a value for
* the key in the list it is replaced instead of adding a new entry to
* the list. If pszValue is NULL any existing key entry is removed.
*
* @param pszKey the key name to add.
* @param pszValue the key value to add.
*/
CPLStringList &CPLStringList::SetNameValue( const char *pszKey,
const char *pszValue )
{
int iKey = FindName( pszKey );
if( iKey == -1 )
return AddNameValue( pszKey, pszValue );
Count();
MakeOurOwnCopy();
CPLFree( papszList[iKey] );
if( pszValue == NULL ) // delete entry
{
// shift everything down by one.
do
{
papszList[iKey] = papszList[iKey+1];
}
while( papszList[iKey++] != NULL );
nCount--;
}
else
{
char *pszLine;
pszLine = (char *) CPLMalloc(strlen(pszKey)+strlen(pszValue)+2);
sprintf( pszLine, "%s=%s", pszKey, pszValue );
papszList[iKey] = pszLine;
}
return *this;
}
/************************************************************************/
/* operator[] */
/************************************************************************/
/**
* Fetch entry "i".
*
* Fetches the requested item in the list. Note that the returned string
* remains owned by the CPLStringList. If "i" is out of range NULL is
* returned.
*
* @param i the index of the list item to return.
* @return selected entry in the list.
*/
char *CPLStringList::operator[]( int i )
{
if( nCount == -1 )
Count();
if( i < 0 || i >= nCount )
return NULL;
else
return papszList[i];
}
const char *CPLStringList::operator[]( int i ) const
{
if( nCount == -1 )
Count();
if( i < 0 || i >= nCount )
return NULL;
else
return papszList[i];
}
/************************************************************************/
/* StealList() */
/************************************************************************/
/**
* Seize ownership of underlying string array.
*
* This method is simmilar to List(), except that the returned list is
* now owned by the caller and the CPLStringList is emptied.
*
* @return the C style string list.
*/
char **CPLStringList::StealList()
{
char **papszRetList = papszList;
bOwnList = FALSE;
papszList = NULL;
nCount = 0;
nAllocation = 0;
return papszRetList;
}
static int CPLCompareKeyValueString(const char* pszKVa, const char* pszKVb)
{
const char* pszItera = pszKVa;
const char* pszIterb = pszKVb;
while( TRUE )
{
char cha = *pszItera;
char chb = *pszIterb;
if( cha == '=' || cha == '\0' )
{
if( chb == '=' || chb == '\0' )
return 0;
else
return -1;
}
if( chb == '=' || chb == '\0' )
{
return 1;
}
if( cha >= 'a' && cha <= 'z' )
cha -= ('a' - 'A');
if( chb >= 'a' && chb <= 'z' )
chb -= ('a' - 'A');
if( cha < chb )
return -1;
else if( cha > chb )
return 1;
pszItera ++;
pszIterb ++;
}
}
/************************************************************************/
/* llCompareStr() */
/* */
/* Note this is case insensitive! This is because we normally */
/* treat key value keywords as case insensitive. */
/************************************************************************/
static int llCompareStr(const void *a, const void *b)
{
return CPLCompareKeyValueString((*(const char **)a),(*(const char **)b));
}
/************************************************************************/
/* Sort() */
/************************************************************************/
/**
* Sort the entries in the list and mark list sorted.
*
* Note that once put into "sorted" mode, the CPLStringList will attempt to
* keep things in sorted order through calls to AddString(),
* AddStringDirectly(), AddNameValue(), SetNameValue(). Complete list
* assignments (via Assign() and operator= will clear the sorting state.
* When in sorted order FindName(), FetchNameValue() and FetchNameValueDef()
* will do a binary search to find the key, substantially improve lookup
* performance in large lists.
*/
CPLStringList &CPLStringList::Sort()
{
Count();
MakeOurOwnCopy();
qsort( papszList, nCount, sizeof(char*), llCompareStr );
bIsSorted = TRUE;
return *this;
}
/************************************************************************/
/* FindName() */
/************************************************************************/
/**
* Get index of given name/value keyword.
*
* Note that this search is for a line in the form name=value or name:value.
* Use FindString() or PartialFindString() for searches not based on name=value
* pairs.
*
* @param pszKey the name to search for.
*
* @return the string list index of this name, or -1 on failure.
*/
int CPLStringList::FindName( const char *pszKey ) const
{
if( !IsSorted() )
return CSLFindName( papszList, pszKey );
// If we are sorted, we can do an optimized binary search.
int iStart=0, iEnd=nCount-1;
int nKeyLen = strlen(pszKey);
while( iStart <= iEnd )
{
int iMiddle = (iEnd+iStart)/2;
const char *pszMiddle = papszList[iMiddle];
if (EQUALN(pszMiddle, pszKey, nKeyLen)
&& (pszMiddle[nKeyLen] == '=' || pszMiddle[nKeyLen] == ':') )
return iMiddle;
if( CPLCompareKeyValueString(pszKey,pszMiddle) < 0 )
iEnd = iMiddle-1;
else
iStart = iMiddle+1;
}
return -1;
}
/************************************************************************/
/* FetchBoolean() */
/************************************************************************/
/**
*
* Check for boolean key value.
*
* In a CPLStringList of "Name=Value" pairs, look to see if there is a key
* with the given name, and if it can be interpreted as being TRUE. If
* the key appears without any "=Value" portion it will be considered true.
* If the value is NO, FALSE or 0 it will be considered FALSE otherwise
* if the key appears in the list it will be considered TRUE. If the key
* doesn't appear at all, the indicated default value will be returned.
*
* @param pszKey the key value to look for (case insensitive).
* @param bDefault the value to return if the key isn't found at all.
*
* @return TRUE or FALSE
*/
int CPLStringList::FetchBoolean( const char *pszKey, int bDefault ) const
{
const char *pszValue = FetchNameValue( pszKey );
if( pszValue == NULL )
return bDefault;
else
return CSLTestBoolean( pszValue );
}
/************************************************************************/
/* FetchNameValue() */
/************************************************************************/
/**
* Fetch value associated with this key name.
*
* If this list sorted, a fast binary search is done, otherwise a linear
* scan is done. Name lookup is case insensitive.
*
* @param pszName the key name to search for.
*
* @return the corresponding value or NULL if not found. The returned string
* should not be modified and points into internal object state that may
* change on future calls.
*/
const char *CPLStringList::FetchNameValue( const char *pszName ) const
{
int iKey = FindName( pszName );
if( iKey == -1 )
return NULL;
CPLAssert( papszList[iKey][strlen(pszName)] == '='
|| papszList[iKey][strlen(pszName)] == ':' );
return papszList[iKey] + strlen(pszName)+1;
}
/************************************************************************/
/* FetchNameValueDef() */
/************************************************************************/
/**
* Fetch value associated with this key name.
*
* If this list sorted, a fast binary search is done, otherwise a linear
* scan is done. Name lookup is case insensitive.
*
* @param pszName the key name to search for.
* @param pszDefault the default value returned if the named entry isn't found.
*
* @return the corresponding value or the passed default if not found.
*/
const char *CPLStringList::FetchNameValueDef( const char *pszName,
const char *pszDefault ) const
{
const char *pszValue = FetchNameValue( pszName );
if( pszValue == NULL )
return pszDefault;
else
return pszValue;
}
/************************************************************************/
/* InsertString() */
/************************************************************************/
/**
* \fn CPLStringList *CPLStringList::InsertString( int nInsertAtLineNo,
* const char *pszNewLine );
*
* \brief Insert into the list at identified location.
*
* This method will insert a string into the list at the identified
* location. The insertion point must be within or at the end of the list.
* The following entries are pushed down to make space.
*
* @param nInsertAtLineNo the line to insert at, zero to insert at front.
* @param pszNewLine to the line to insert. This string will be copied.
*/
/************************************************************************/
/* InsertStringDirectly() */
/************************************************************************/
/**
* Insert into the list at identified location.
*
* This method will insert a string into the list at the identified
* location. The insertion point must be within or at the end of the list.
* The following entries are pushed down to make space.
*
* @param nInsertAtLineNo the line to insert at, zero to insert at front.
* @param pszNewLine to the line to insert, the ownership of this string
* will be taken over the by the object. It must have been allocated on the
* heap.
*/
CPLStringList &CPLStringList::InsertStringDirectly( int nInsertAtLineNo,
char *pszNewLine )
{
if( nCount == -1 )
Count();
EnsureAllocation( nCount+1 );
if( nInsertAtLineNo < 0 || nInsertAtLineNo > nCount )
{
CPLError( CE_Failure, CPLE_AppDefined,
"CPLStringList::InsertString() requested beyond list end." );
return *this;
}
bIsSorted = FALSE;
for( int i = nCount; i > nInsertAtLineNo; i-- )
papszList[i] = papszList[i-1];
papszList[nInsertAtLineNo] = pszNewLine;
papszList[++nCount] = NULL;
return *this;
}
/************************************************************************/
/* FindSortedInsertionPoint() */
/* */
/* Find the location at which the indicated line should be */
/* inserted in order to keep things in sorted order. */
/************************************************************************/
int CPLStringList::FindSortedInsertionPoint( const char *pszLine )
{
CPLAssert( IsSorted() );
int iStart=0, iEnd=nCount-1;
while( iStart <= iEnd )
{
int iMiddle = (iEnd+iStart)/2;
const char *pszMiddle = papszList[iMiddle];
if( CPLCompareKeyValueString(pszLine,pszMiddle) < 0 )
iEnd = iMiddle-1;
else
iStart = iMiddle+1;
}
iEnd++;
CPLAssert( iEnd >= 0 && iEnd <= nCount );
CPLAssert( iEnd == 0
|| CPLCompareKeyValueString(pszLine,papszList[iEnd-1]) >= 0 );
CPLAssert( iEnd == nCount
|| CPLCompareKeyValueString(pszLine,papszList[iEnd]) <= 0 );
return iEnd;
}