ultimatepp/bazaar/plugin/gdal/port/cpl_vsil.cpp
cxl 23ff1e7e82 .gdal moved to bazaar
git-svn-id: svn://ultimatepp.org/upp/trunk@9273 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2015-12-07 13:36:24 +00:00

1241 lines
40 KiB
C++

/******************************************************************************
* $Id: cpl_vsil.cpp 28849 2015-04-05 14:05:18Z goatbar $
*
* Project: VSI Virtual File System
* Purpose: Implementation VSI*L File API and other file system access
* methods going through file virtualization.
* Author: Frank Warmerdam, warmerdam@pobox.com
*
******************************************************************************
* Copyright (c) 2005, Frank Warmerdam <warmerdam@pobox.com>
* Copyright (c) 2008-2014, Even Rouault <even dot rouault at mines-paris dot org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
****************************************************************************/
#include "cpl_vsi_virtual.h"
#include "cpl_multiproc.h"
#include "cpl_string.h"
#include <string>
CPL_CVSID("$Id: cpl_vsil.cpp 28849 2015-04-05 14:05:18Z goatbar $");
/************************************************************************/
/* VSIReadDir() */
/************************************************************************/
/**
* \brief Read names in a directory.
*
* This function abstracts access to directory contains. It returns a
* list of strings containing the names of files, and directories in this
* directory. The resulting string list becomes the responsibility of the
* application and should be freed with CSLDestroy() when no longer needed.
*
* Note that no error is issued via CPLError() if the directory path is
* invalid, though NULL is returned.
*
* This function used to be known as CPLReadDir(), but the old name is now
* deprecated.
*
* @param pszPath the relative, or absolute path of a directory to read.
* UTF-8 encoded.
* @return The list of entries in the directory, or NULL if the directory
* doesn't exist. Filenames are returned in UTF-8 encoding.
*/
char **VSIReadDir(const char *pszPath)
{
VSIFilesystemHandler *poFSHandler =
VSIFileManager::GetHandler( pszPath );
return poFSHandler->ReadDir( pszPath );
}
/************************************************************************/
/* VSIReadRecursive() */
/************************************************************************/
typedef struct
{
char **papszFiles;
int nCount;
int i;
char* pszPath;
char* pszDisplayedPath;
} VSIReadDirRecursiveTask;
/**
* \brief Read names in a directory recursively.
*
* This function abstracts access to directory contents and subdirectories.
* It returns a list of strings containing the names of files and directories
* in this directory and all subdirectories. The resulting string list becomes
* the responsibility of the application and should be freed with CSLDestroy()
* when no longer needed.
*
* Note that no error is issued via CPLError() if the directory path is
* invalid, though NULL is returned.
*
* @param pszPathIn the relative, or absolute path of a directory to read.
* UTF-8 encoded.
*
* @return The list of entries in the directory and subdirectories
* or NULL if the directory doesn't exist. Filenames are returned in UTF-8
* encoding.
* @since GDAL 1.10.0
*
*/
char **VSIReadDirRecursive( const char *pszPathIn )
{
CPLStringList oFiles = NULL;
char **papszFiles = NULL;
VSIStatBufL psStatBuf;
CPLString osTemp1, osTemp2;
int i = 0;
int nCount = -1;
std::vector<VSIReadDirRecursiveTask> aoStack;
char* pszPath = CPLStrdup(pszPathIn);
char* pszDisplayedPath = NULL;
while(TRUE)
{
if( nCount < 0 )
{
// get listing
papszFiles = VSIReadDir( pszPath );
// get files and directories inside listing
nCount = papszFiles ? CSLCount( papszFiles ) : 0;
i = 0;
}
for ( ; i < nCount; i++ )
{
// Do not recurse up the tree.
if (EQUAL(".", papszFiles[i]) || EQUAL("..", papszFiles[i]))
continue;
// build complete file name for stat
osTemp1.clear();
osTemp1.append( pszPath );
osTemp1.append( "/" );
osTemp1.append( papszFiles[i] );
// if is file, add it
if ( VSIStatL( osTemp1.c_str(), &psStatBuf ) != 0 )
continue;
if( VSI_ISREG( psStatBuf.st_mode ) )
{
if( pszDisplayedPath )
{
osTemp1.clear();
osTemp1.append( pszDisplayedPath );
osTemp1.append( "/" );
osTemp1.append( papszFiles[i] );
oFiles.AddString( osTemp1 );
}
else
oFiles.AddString( papszFiles[i] );
}
else if ( VSI_ISDIR( psStatBuf.st_mode ) )
{
// add directory entry
osTemp2.clear();
if( pszDisplayedPath )
{
osTemp2.append( pszDisplayedPath );
osTemp2.append( "/" );
}
osTemp2.append( papszFiles[i] );
osTemp2.append( "/" );
oFiles.AddString( osTemp2.c_str() );
VSIReadDirRecursiveTask sTask;
sTask.papszFiles = papszFiles;
sTask.nCount = nCount;
sTask.i = i;
sTask.pszPath = CPLStrdup(pszPath);
sTask.pszDisplayedPath = pszDisplayedPath ? CPLStrdup(pszDisplayedPath) : NULL;
aoStack.push_back(sTask);
CPLFree(pszPath);
pszPath = CPLStrdup( osTemp1.c_str() );
char* pszDisplayedPathNew;
if( pszDisplayedPath )
pszDisplayedPathNew = CPLStrdup( CPLSPrintf("%s/%s", pszDisplayedPath, papszFiles[i]) );
else
pszDisplayedPathNew = CPLStrdup( papszFiles[i] );
CPLFree(pszDisplayedPath);
pszDisplayedPath = pszDisplayedPathNew;
i = 0;
papszFiles = NULL;
nCount = -1;
break;
}
}
if( nCount >= 0 )
{
CSLDestroy( papszFiles );
if( aoStack.size() )
{
int iLast = (int)aoStack.size() - 1;
CPLFree(pszPath);
CPLFree(pszDisplayedPath);
nCount = aoStack[iLast].nCount;
papszFiles = aoStack[iLast].papszFiles;
i = aoStack[iLast].i + 1;
pszPath = aoStack[iLast].pszPath;
pszDisplayedPath = aoStack[iLast].pszDisplayedPath;
aoStack.resize(iLast);
}
else
break;
}
}
CPLFree(pszPath);
CPLFree(pszDisplayedPath);
return oFiles.StealList();
}
/************************************************************************/
/* CPLReadDir() */
/* */
/* This is present only to provide ABI compatability with older */
/* versions. */
/************************************************************************/
#undef CPLReadDir
CPL_C_START
char CPL_DLL **CPLReadDir( const char *pszPath );
CPL_C_END
char **CPLReadDir( const char *pszPath )
{
return VSIReadDir(pszPath);
}
/************************************************************************/
/* VSIMkdir() */
/************************************************************************/
/**
* \brief Create a directory.
*
* Create a new directory with the indicated mode. The mode is ignored
* on some platforms. A reasonable default mode value would be 0666.
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX mkdir() function.
*
* @param pszPathname the path to the directory to create. UTF-8 encoded.
* @param mode the permissions mode.
*
* @return 0 on success or -1 on an error.
*/
int VSIMkdir( const char *pszPathname, long mode )
{
VSIFilesystemHandler *poFSHandler =
VSIFileManager::GetHandler( pszPathname );
return poFSHandler->Mkdir( pszPathname, mode );
}
/************************************************************************/
/* VSIUnlink() */
/*************************a***********************************************/
/**
* \brief Delete a file.
*
* Deletes a file object from the file system.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX unlink() function.
*
* @param pszFilename the path of the file to be deleted. UTF-8 encoded.
*
* @return 0 on success or -1 on an error.
*/
int VSIUnlink( const char * pszFilename )
{
VSIFilesystemHandler *poFSHandler =
VSIFileManager::GetHandler( pszFilename );
return poFSHandler->Unlink( pszFilename );
}
/************************************************************************/
/* VSIRename() */
/************************************************************************/
/**
* \brief Rename a file.
*
* Renames a file object in the file system. It should be possible
* to rename a file onto a new filesystem, but it is safest if this
* function is only used to rename files that remain in the same directory.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX rename() function.
*
* @param oldpath the name of the file to be renamed. UTF-8 encoded.
* @param newpath the name the file should be given. UTF-8 encoded.
*
* @return 0 on success or -1 on an error.
*/
int VSIRename( const char * oldpath, const char * newpath )
{
VSIFilesystemHandler *poFSHandler =
VSIFileManager::GetHandler( oldpath );
return poFSHandler->Rename( oldpath, newpath );
}
/************************************************************************/
/* VSIRmdir() */
/************************************************************************/
/**
* \brief Delete a directory.
*
* Deletes a directory object from the file system. On some systems
* the directory must be empty before it can be deleted.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX rmdir() function.
*
* @param pszDirname the path of the directory to be deleted. UTF-8 encoded.
*
* @return 0 on success or -1 on an error.
*/
int VSIRmdir( const char * pszDirname )
{
VSIFilesystemHandler *poFSHandler =
VSIFileManager::GetHandler( pszDirname );
return poFSHandler->Rmdir( pszDirname );
}
/************************************************************************/
/* VSIStatL() */
/************************************************************************/
/**
* \brief Get filesystem object info.
*
* Fetches status information about a filesystem object (file, directory, etc).
* The returned information is placed in the VSIStatBufL structure. For
* portability, only use the st_size (size in bytes) and st_mode (file type).
* This method is similar to VSIStat(), but will work on large files on
* systems where this requires special calls.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX stat() function.
*
* @param pszFilename the path of the filesystem object to be queried. UTF-8 encoded.
* @param psStatBuf the structure to load with information.
*
* @return 0 on success or -1 on an error.
*/
int VSIStatL( const char * pszFilename, VSIStatBufL *psStatBuf )
{
return VSIStatExL(pszFilename, psStatBuf, 0);
}
/************************************************************************/
/* VSIStatExL() */
/************************************************************************/
/**
* \brief Get filesystem object info.
*
* Fetches status information about a filesystem object (file, directory, etc).
* The returned information is placed in the VSIStatBufL structure. For
* portability, only use the st_size (size in bytes) and st_mode (file type).
* This method is similar to VSIStat(), but will work on large files on
* systems where this requires special calls.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX stat() function, with an extra parameter to specify
* which information is needed, which offers a potential for speed optimizations
* on specialized and potentially slow virtual filesystem objects (/vsigzip/, /vsicurl/)
*
* @param pszFilename the path of the filesystem object to be queried. UTF-8 encoded.
* @param psStatBuf the structure to load with information.
* @param nFlags 0 to get all information, or VSI_STAT_EXISTS_FLAG, VSI_STAT_NATURE_FLAG or
* VSI_STAT_SIZE_FLAG, or a combination of those to get partial info.
*
* @return 0 on success or -1 on an error.
*
* @since GDAL 1.8.0
*/
int VSIStatExL( const char * pszFilename, VSIStatBufL *psStatBuf, int nFlags )
{
char szAltPath[4];
/* enable to work on "C:" as if it were "C:\" */
if( strlen(pszFilename) == 2 && pszFilename[1] == ':' )
{
szAltPath[0] = pszFilename[0];
szAltPath[1] = pszFilename[1];
szAltPath[2] = '\\';
szAltPath[3] = '\0';
pszFilename = szAltPath;
}
VSIFilesystemHandler *poFSHandler =
VSIFileManager::GetHandler( pszFilename );
if (nFlags == 0)
nFlags = VSI_STAT_EXISTS_FLAG | VSI_STAT_NATURE_FLAG | VSI_STAT_SIZE_FLAG;
return poFSHandler->Stat( pszFilename, psStatBuf, nFlags );
}
/************************************************************************/
/* VSIIsCaseSensitiveFS() */
/************************************************************************/
/**
* \brief Returns if the filenames of the filesystem are case sensitive.
*
* This method retrieves to which filesystem belongs the passed filename
* and return TRUE if the filenames of that filesystem are case sensitive.
*
* Currently, this will return FALSE only for Windows real filenames. Other
* VSI virtual filesystems are case sensitive.
*
* This methods avoid ugly #ifndef WIN32 / #endif code, that is wrong when
* dealing with virtual filenames.
*
* @param pszFilename the path of the filesystem object to be tested. UTF-8 encoded.
*
* @return TRUE if the filenames of the filesystem are case sensitive.
*
* @since GDAL 1.8.0
*/
int VSIIsCaseSensitiveFS( const char * pszFilename )
{
VSIFilesystemHandler *poFSHandler =
VSIFileManager::GetHandler( pszFilename );
return poFSHandler->IsCaseSensitive( pszFilename );
}
/************************************************************************/
/* VSIFOpenL() */
/************************************************************************/
/**
* \brief Open file.
*
* This function opens a file with the desired access. Large files (larger
* than 2GB) should be supported. Binary access is always implied and
* the "b" does not need to be included in the pszAccess string.
*
* Note that the "VSILFILE *" returned since GDAL 1.8.0 by this function is
* *NOT* a standard C library FILE *, and cannot be used with any functions
* other than the "VSI*L" family of functions. They aren't "real" FILE objects.
*
* On windows it is possible to define the configuration option
* GDAL_FILE_IS_UTF8 to have pszFilename treated as being in the local
* encoding instead of UTF-8, retoring the pre-1.8.0 behavior of VSIFOpenL().
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX fopen() function.
*
* @param pszFilename the file to open. UTF-8 encoded.
* @param pszAccess access requested (ie. "r", "r+", "w".
*
* @return NULL on failure, or the file handle.
*/
VSILFILE *VSIFOpenL( const char * pszFilename, const char * pszAccess )
{
VSIFilesystemHandler *poFSHandler =
VSIFileManager::GetHandler( pszFilename );
VSILFILE* fp = (VSILFILE *) poFSHandler->Open( pszFilename, pszAccess );
VSIDebug3( "VSIFOpenL(%s,%s) = %p", pszFilename, pszAccess, fp );
return fp;
}
/************************************************************************/
/* VSIFCloseL() */
/************************************************************************/
/**
* \brief Close file.
*
* This function closes the indicated file.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX fclose() function.
*
* @param fp file handle opened with VSIFOpenL().
*
* @return 0 on success or -1 on failure.
*/
int VSIFCloseL( VSILFILE * fp )
{
VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp;
VSIDebug1( "VSICloseL(%p)", fp );
int nResult = poFileHandle->Close();
delete poFileHandle;
return nResult;
}
/************************************************************************/
/* VSIFSeekL() */
/************************************************************************/
/**
* \brief Seek to requested offset.
*
* Seek to the desired offset (nOffset) in the indicated file.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX fseek() call.
*
* @param fp file handle opened with VSIFOpenL().
* @param nOffset offset in bytes.
* @param nWhence one of SEEK_SET, SEEK_CUR or SEEK_END.
*
* @return 0 on success or -1 one failure.
*/
int VSIFSeekL( VSILFILE * fp, vsi_l_offset nOffset, int nWhence )
{
VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp;
return poFileHandle->Seek( nOffset, nWhence );
}
/************************************************************************/
/* VSIFTellL() */
/************************************************************************/
/**
* \brief Tell current file offset.
*
* Returns the current file read/write offset in bytes from the beginning of
* the file.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX ftell() call.
*
* @param fp file handle opened with VSIFOpenL().
*
* @return file offset in bytes.
*/
vsi_l_offset VSIFTellL( VSILFILE * fp )
{
VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp;
return poFileHandle->Tell();
}
/************************************************************************/
/* VSIRewindL() */
/************************************************************************/
void VSIRewindL( VSILFILE * fp )
{
VSIFSeekL( fp, 0, SEEK_SET );
}
/************************************************************************/
/* VSIFFlushL() */
/************************************************************************/
/**
* \brief Flush pending writes to disk.
*
* For files in write or update mode and on filesystem types where it is
* applicable, all pending output on the file is flushed to the physical disk.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX fflush() call.
*
* @param fp file handle opened with VSIFOpenL().
*
* @return 0 on success or -1 on error.
*/
int VSIFFlushL( VSILFILE * fp )
{
VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp;
return poFileHandle->Flush();
}
/************************************************************************/
/* VSIFReadL() */
/************************************************************************/
/**
* \brief Read bytes from file.
*
* Reads nCount objects of nSize bytes from the indicated file at the
* current offset into the indicated buffer.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX fread() call.
*
* @param pBuffer the buffer into which the data should be read (at least
* nCount * nSize bytes in size.
* @param nSize size of objects to read in bytes.
* @param nCount number of objects to read.
* @param fp file handle opened with VSIFOpenL().
*
* @return number of objects successfully read.
*/
size_t VSIFReadL( void * pBuffer, size_t nSize, size_t nCount, VSILFILE * fp )
{
VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp;
return poFileHandle->Read( pBuffer, nSize, nCount );
}
/************************************************************************/
/* VSIFReadMultiRangeL() */
/************************************************************************/
/**
* \brief Read several ranges of bytes from file.
*
* Reads nRanges objects of panSizes[i] bytes from the indicated file at the
* offset panOffsets[i] into the buffer ppData[i].
*
* Ranges must be sorted in ascending start offset, and must not overlap each
* other.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory or /vsicurl/.
*
* @param nRanges number of ranges to read.
* @param ppData array of nRanges buffer into which the data should be read
* (ppData[i] must be at list panSizes[i] bytes).
* @param panOffsets array of nRanges offsets at which the data should be read.
* @param panSizes array of nRanges sizes of objects to read (in bytes).
* @param fp file handle opened with VSIFOpenL().
*
* @return 0 in case of success, -1 otherwise.
* @since GDAL 1.9.0
*/
int VSIFReadMultiRangeL( int nRanges, void ** ppData,
const vsi_l_offset* panOffsets,
const size_t* panSizes, VSILFILE * fp )
{
VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp;
return poFileHandle->ReadMultiRange( nRanges, ppData, panOffsets, panSizes );
}
/************************************************************************/
/* VSIFWriteL() */
/************************************************************************/
/**
* \brief Write bytes to file.
*
* Writess nCount objects of nSize bytes to the indicated file at the
* current offset into the indicated buffer.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX fwrite() call.
*
* @param pBuffer the buffer from which the data should be written (at least
* nCount * nSize bytes in size.
* @param nSize size of objects to read in bytes.
* @param nCount number of objects to read.
* @param fp file handle opened with VSIFOpenL().
*
* @return number of objects successfully written.
*/
size_t VSIFWriteL( const void *pBuffer, size_t nSize, size_t nCount, VSILFILE *fp )
{
VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp;
return poFileHandle->Write( pBuffer, nSize, nCount );
}
/************************************************************************/
/* VSIFEofL() */
/************************************************************************/
/**
* \brief Test for end of file.
*
* Returns TRUE (non-zero) if an end-of-file condition occured during the
* previous read operation. The end-of-file flag is cleared by a successful
* VSIFSeekL() call.
*
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX feof() call.
*
* @param fp file handle opened with VSIFOpenL().
*
* @return TRUE if at EOF else FALSE.
*/
int VSIFEofL( VSILFILE * fp )
{
VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp;
return poFileHandle->Eof();
}
/************************************************************************/
/* VSIFTruncateL() */
/************************************************************************/
/**
* \brief Truncate/expand the file to the specified size
* This method goes through the VSIFileHandler virtualization and may
* work on unusual filesystems such as in memory.
*
* Analog of the POSIX ftruncate() call.
*
* @param fp file handle opened with VSIFOpenL().
* @param nNewSize new size in bytes.
*
* @return 0 on success
* @since GDAL 1.9.0
*/
int VSIFTruncateL( VSILFILE * fp, vsi_l_offset nNewSize )
{
VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp;
return poFileHandle->Truncate(nNewSize);
}
/************************************************************************/
/* VSIFPrintfL() */
/************************************************************************/
/**
* \brief Formatted write to file.
*
* Provides fprintf() style formatted output to a VSI*L file. This formats
* an internal buffer which is written using VSIFWriteL().
*
* Analog of the POSIX fprintf() call.
*
* @param fp file handle opened with VSIFOpenL().
* @param pszFormat the printf style format string.
*
* @return the number of bytes written or -1 on an error.
*/
int VSIFPrintfL( VSILFILE *fp, const char *pszFormat, ... )
{
va_list args;
CPLString osResult;
va_start( args, pszFormat );
osResult.vPrintf( pszFormat, args );
va_end( args );
return VSIFWriteL( osResult.c_str(), 1, osResult.length(), fp );
}
/************************************************************************/
/* VSIFPutcL() */
/************************************************************************/
int VSIFPutcL( int nChar, VSILFILE * fp )
{
unsigned char cChar = (unsigned char)nChar;
return VSIFWriteL(&cChar, 1, 1, fp);
}
/************************************************************************/
/* VSIIngestFile() */
/************************************************************************/
/**
* \brief Ingest a file into memory.
*
* Read the whole content of a file into a memory buffer.
*
* Either fp or pszFilename can be NULL, but not both at the same time.
*
* If fp is passed non-NULL, it is the responsibility of the caller to
* close it.
*
* If non-NULL, the returned buffer is guaranteed to be NUL-terminated.
*
* @param fp file handle opened with VSIFOpenL().
* @param pszFilename filename.
* @param ppabyRet pointer to the target buffer. *ppabyRet must be freed with
* VSIFree()
* @param pnSize pointer to variable to store the file size. May be NULL.
* @param nMaxSize maximum size of file allowed. If no limit, set to a negative
* value.
*
* @return TRUE in case of success.
*
* @since GDAL 1.11
*/
int VSIIngestFile( VSILFILE* fp,
const char* pszFilename,
GByte** ppabyRet,
vsi_l_offset* pnSize,
GIntBig nMaxSize)
{
vsi_l_offset nDataLen = 0;
int bFreeFP = FALSE;
if( fp == NULL && pszFilename == NULL )
return FALSE;
if( ppabyRet == NULL )
return FALSE;
*ppabyRet = NULL;
if( pnSize != NULL )
*pnSize = 0;
if( NULL == fp )
{
fp = VSIFOpenL( pszFilename, "rb" );
if( NULL == fp )
{
CPLError( CE_Failure, CPLE_FileIO,
"Cannot open file '%s'", pszFilename );
return FALSE;
}
bFreeFP = TRUE;
}
else
VSIFSeekL(fp, 0, SEEK_SET);
if( pszFilename == NULL ||
strcmp(pszFilename, "/vsistdin/") == 0 )
{
vsi_l_offset nDataAlloc = 0;
VSIFSeekL( fp, 0, SEEK_SET );
while(TRUE)
{
if( nDataLen + 8192 + 1 > nDataAlloc )
{
nDataAlloc = (nDataAlloc * 4) / 3 + 8192 + 1;
if( nDataAlloc > (vsi_l_offset)(size_t)nDataAlloc )
{
CPLError( CE_Failure, CPLE_AppDefined,
"Input file too large to be opened" );
VSIFree( *ppabyRet );
*ppabyRet = NULL;
if( bFreeFP )
VSIFCloseL( fp );
return FALSE;
}
GByte* pabyNew = (GByte*)VSIRealloc(*ppabyRet, (size_t)nDataAlloc);
if( pabyNew == NULL )
{
CPLError( CE_Failure, CPLE_OutOfMemory,
"Cannot allocated " CPL_FRMT_GIB " bytes",
nDataAlloc );
VSIFree( *ppabyRet );
*ppabyRet = NULL;
if( bFreeFP )
VSIFCloseL( fp );
return FALSE;
}
*ppabyRet = pabyNew;
}
int nRead = (int)VSIFReadL( *ppabyRet + nDataLen, 1, 8192, fp );
nDataLen += nRead;
if ( nMaxSize >= 0 && nDataLen > (vsi_l_offset)nMaxSize )
{
CPLError( CE_Failure, CPLE_AppDefined,
"Input file too large to be opened" );
VSIFree( *ppabyRet );
*ppabyRet = NULL;
if( pnSize != NULL )
*pnSize = 0;
if( bFreeFP )
VSIFCloseL( fp );
return FALSE;
}
if( pnSize != NULL )
*pnSize += nRead;
(*ppabyRet)[nDataLen] = '\0';
if( nRead == 0 )
break;
}
}
else
{
VSIFSeekL( fp, 0, SEEK_END );
nDataLen = VSIFTellL( fp );
// With "large" VSI I/O API we can read data chunks larger than VSIMalloc
// could allocate. Catch it here.
if ( nDataLen > (vsi_l_offset)(size_t)nDataLen ||
(nMaxSize >= 0 && nDataLen > (vsi_l_offset)nMaxSize) )
{
CPLError( CE_Failure, CPLE_AppDefined,
"Input file too large to be opened" );
if( bFreeFP )
VSIFCloseL( fp );
return FALSE;
}
VSIFSeekL( fp, 0, SEEK_SET );
*ppabyRet = (GByte*)VSIMalloc((size_t)(nDataLen + 1));
if( NULL == *ppabyRet )
{
CPLError( CE_Failure, CPLE_OutOfMemory,
"Cannot allocated " CPL_FRMT_GIB " bytes",
nDataLen + 1 );
if( bFreeFP )
VSIFCloseL( fp );
return FALSE;
}
(*ppabyRet)[nDataLen] = '\0';
if( ( nDataLen != VSIFReadL( *ppabyRet, 1, (size_t)nDataLen, fp ) ) )
{
CPLError( CE_Failure, CPLE_FileIO,
"Cannot read " CPL_FRMT_GIB " bytes",
nDataLen );
VSIFree( *ppabyRet );
*ppabyRet = NULL;
if( bFreeFP )
VSIFCloseL( fp );
return FALSE;
}
if( pnSize != NULL )
*pnSize = nDataLen;
}
if( bFreeFP )
VSIFCloseL( fp );
return TRUE;
}
/************************************************************************/
/* VSIFGetNativeFileDescriptorL() */
/************************************************************************/
/**
* \brief Returns the "native" file descriptor for the virtual handle.
*
* This will only return a non-NULL value for "real" files handled by the
* operating system (to be opposed to GDAL virtual file systems).
*
* On POSIX systems, this will be a integer value ("fd") cast as a void*.
* On Windows systems, this will be the HANDLE.
*
* @param fp file handle opened with VSIFOpenL().
*
* @return the native file descriptor, or NULL.
*/
void *VSIFGetNativeFileDescriptorL( VSILFILE* fp )
{
VSIVirtualHandle *poFileHandle = (VSIVirtualHandle *) fp;
return poFileHandle->GetNativeFileDescriptor();
}
/************************************************************************/
/* ==================================================================== */
/* VSIFileManager() */
/* ==================================================================== */
/************************************************************************/
/*
** Notes on Multithreading:
**
** The VSIFileManager maintains a list of file type handlers (mem, large
** file, etc). It should be thread safe as long as all the handlers are
** instantiated before multiple threads begin to operate.
**/
/************************************************************************/
/* VSIFileManager() */
/************************************************************************/
VSIFileManager::VSIFileManager()
{
poDefaultHandler = NULL;
}
/************************************************************************/
/* ~VSIFileManager() */
/************************************************************************/
VSIFileManager::~VSIFileManager()
{
std::map<std::string,VSIFilesystemHandler*>::const_iterator iter;
for( iter = oHandlers.begin();
iter != oHandlers.end();
++iter )
{
delete iter->second;
}
delete poDefaultHandler;
}
/************************************************************************/
/* Get() */
/************************************************************************/
static VSIFileManager *poManager = NULL;
static CPLMutex* hVSIFileManagerMutex = NULL;
VSIFileManager *VSIFileManager::Get()
{
static volatile int nConstructerPID = 0;
if( poManager != NULL )
{
if( nConstructerPID != 0 )
{
int nCurrentPID = (int)CPLGetPID();
if( nConstructerPID != nCurrentPID )
{
//printf("Thread %d: Waiting for VSIFileManager to be finished by other thread.\n", nCurrentPID);
{
CPLMutexHolder oHolder( &hVSIFileManagerMutex );
}
//printf("Thread %d: End of wait for VSIFileManager construction to be finished\n", nCurrentPID);
CPLAssert(nConstructerPID == 0);
}
}
return poManager;
}
CPLMutexHolder oHolder2( &hVSIFileManagerMutex );
if( poManager == NULL )
{
nConstructerPID = (int)CPLGetPID();
//printf("Thread %d: VSIFileManager in construction\n", nConstructerPID);
poManager = new VSIFileManager;
VSIInstallLargeFileHandler();
VSIInstallSubFileHandler();
VSIInstallMemFileHandler();
#ifdef HAVE_LIBZ
VSIInstallGZipFileHandler();
VSIInstallZipFileHandler();
#endif
#ifdef HAVE_CURL
VSIInstallCurlFileHandler();
VSIInstallCurlStreamingFileHandler();
#endif
VSIInstallStdinHandler();
VSIInstallStdoutHandler();
VSIInstallSparseFileHandler();
VSIInstallTarFileHandler();
//printf("Thread %d: VSIFileManager construction finished\n", nConstructerPID);
nConstructerPID = 0;
}
return poManager;
}
/************************************************************************/
/* GetHandler() */
/************************************************************************/
VSIFilesystemHandler *VSIFileManager::GetHandler( const char *pszPath )
{
VSIFileManager *poThis = Get();
std::map<std::string,VSIFilesystemHandler*>::const_iterator iter;
int nPathLen = strlen(pszPath);
for( iter = poThis->oHandlers.begin();
iter != poThis->oHandlers.end();
++iter )
{
const char* pszIterKey = iter->first.c_str();
int nIterKeyLen = iter->first.size();
if( strncmp(pszPath,pszIterKey,nIterKeyLen) == 0 )
return iter->second;
/* "/vsimem\foo" should be handled as "/vsimem/foo" */
if (nIterKeyLen && nPathLen > nIterKeyLen &&
pszIterKey[nIterKeyLen-1] == '/' &&
pszPath[nIterKeyLen-1] == '\\' &&
strncmp(pszPath,pszIterKey,nIterKeyLen-1) == 0 )
return iter->second;
/* /vsimem should be treated as a match for /vsimem/ */
if( nPathLen == nIterKeyLen - 1
&& strncmp(pszPath,pszIterKey,nIterKeyLen-1) == 0 )
return iter->second;
}
return poThis->poDefaultHandler;
}
/************************************************************************/
/* InstallHandler() */
/************************************************************************/
void VSIFileManager::InstallHandler( const std::string& osPrefix,
VSIFilesystemHandler *poHandler )
{
if( osPrefix == "" )
Get()->poDefaultHandler = poHandler;
else
Get()->oHandlers[osPrefix] = poHandler;
}
/************************************************************************/
/* VSICleanupFileManager() */
/************************************************************************/
void VSICleanupFileManager()
{
if( poManager )
{
delete poManager;
poManager = NULL;
}
if( hVSIFileManagerMutex != NULL )
{
CPLDestroyMutex(hVSIFileManagerMutex);
hVSIFileManagerMutex = NULL;
}
}
/************************************************************************/
/* ReadMultiRange() */
/************************************************************************/
int VSIVirtualHandle::ReadMultiRange( int nRanges, void ** ppData,
const vsi_l_offset* panOffsets,
const size_t* panSizes )
{
int nRet = 0;
vsi_l_offset nCurOffset = Tell();
for(int i=0;i<nRanges;i++)
{
if (Seek(panOffsets[i], SEEK_SET) < 0)
{
nRet = -1;
break;
}
size_t nRead = Read(ppData[i], 1, panSizes[i]);
if (panSizes[i] != nRead)
{
nRet = -1;
break;
}
}
Seek(nCurOffset, SEEK_SET);
return nRet;
}