#include "umake.h" void Ide::ExportMakefile(const String& ep) { SaveMakeFile(AppendFileName(ep, "Makefile"), true); } void Ide::ExportProject(const String& ep, bool all) { ::Workspace wspc; wspc.Scan(main); Index used; HdependClearDependencies(); for(int i = 0; i < wspc.GetCount(); i++) { const Package& p = wspc.GetPackage(i); String pn = wspc[i]; for(int j = 0; j < p.GetCount(); j++) { const Package::File& f = p[j]; if(!f.separator) { String p = SourcePath(pn, f); used.FindAdd(p); Vector d = HdependGetDependencies(p); for(int q = 0; q < d.GetCount(); q++) used.FindAdd(d[q]); for(int q = 0; q < f.depends.GetCount(); q++) used.FindAdd(SourcePath(pn, f.depends[q].text)); } } used.FindAdd(SourcePath(pn, "init")); } if(FileExists(ep)) FileDelete(ep); if(DirectoryExists(ep)) DeleteFolderDeep(ep); for(int i = 0; i < wspc.GetCount(); i++) CopyFolder(AppendFileName(ep, wspc[i]), PackageDirectory(wspc[i]), used, all); ExportMakefile(ep); }