ide: Default build method layout now completly depends on ctrls with usc binding

git-svn-id: svn://ultimatepp.org/upp/trunk@8748 f0d560ea-af0d-0410-9eb7-867de7ffcac7
This commit is contained in:
klugier 2015-07-25 19:13:34 +00:00
parent bce47a0af8
commit 09dee46772
6 changed files with 28 additions and 31 deletions

View file

@ -1,16 +1,5 @@
#include "Methods.h"
void TextSwitch::SetData(const Value& data)
{
String s = data;
Switch::SetData(atoi((String)data));
}
Value TextSwitch::GetData() const
{
return AsString(Switch::GetData());
}
void DirTable::SetData(const Value& data)
{
Vector<String> l = Split((String)data, ';');
@ -329,8 +318,6 @@ DefaultBuilderSetup::DefaultBuilderSetup()
{
CtrlLayout(*this);
allow_pch.SetLabel("Allow precompiled headers");
paths.Add(path.SizePos(), "PATH - executable directories");
paths.Add(include.SizePos(), "INCLUDE directories");
paths.Add(lib.SizePos(), "LIB directories");