/* ======================================== * StereoChorus - StereoChorus.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __StereoChorus_H #include "StereoChorus.h" #endif void StereoChorus::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int cycleEnd = floor(overallscale); if (cycleEnd < 1) cycleEnd = 1; if (cycleEnd > 4) cycleEnd = 4; //this is going to be 2 for 88.1 or 96k, 3 for silly people, 4 for 176 or 192k if (cycle > cycleEnd-1) cycle = cycleEnd-1; //sanity check double speed = pow(0.32+(A/6),10); double depth = (B/60) / speed; double tupi = 3.141592653589793238 * 2.0; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; cycle++; if (cycle == cycleEnd) { //hit the end point and we do a chorus sample //assign working variables airFactorL = airPrevL - inputSampleL; if (flip) {airEvenL += airFactorL; airOddL -= airFactorL; airFactorL = airEvenL;} else {airOddL += airFactorL; airEvenL -= airFactorL; airFactorL = airOddL;} airOddL = (airOddL - ((airOddL - airEvenL)/256.0)) / 1.0001; airEvenL = (airEvenL - ((airEvenL - airOddL)/256.0)) / 1.0001; airPrevL = inputSampleL; inputSampleL += airFactorL; //left airFactorR = airPrevR - inputSampleR; if (flip) {airEvenR += airFactorR; airOddR -= airFactorR; airFactorR = airEvenR;} else {airOddR += airFactorR; airEvenR -= airFactorR; airFactorR = airOddR;} airOddR = (airOddR - ((airOddR - airEvenR)/256.0)) / 1.0001; airEvenR = (airEvenR - ((airEvenR - airOddR)/256.0)) / 1.0001; airPrevR = inputSampleR; inputSampleR += airFactorR; //right flip = !flip; //air, compensates for loss of highs in flanger's interpolation int tempL = 0; int tempR = 0; if (gcount < 1 || gcount > 32760) {gcount = 32760;} int count = gcount; pL[count+32760] = pL[count] = (int)(inputSampleL*8388352.0); //double buffer -8388352 to 8388352 is equal to 24 bit linear space double offset = depth + (depth * sin(sweepL)); count += (int)floor(offset); tempL += (int)(pL[count] * (1-(offset-floor(offset)))); //less as value moves away from .0 tempL += pL[count+1]; //we can assume always using this in one way or another? tempL += (int)(pL[count+2] * (offset-floor(offset))); //greater as value moves away from .0 tempL -= (int)(((pL[count]-pL[count+1])-(pL[count+1]-pL[count+2]))/50); //interpolation hacks 'r us //left count = gcount; pR[count+32760] = pR[count] = (int)(inputSampleR*8388352.0); //double buffer -8388352 to 8388352 is equal to 24 bit linear space offset = depth + (depth * sin(sweepR)); count += (int)floor(offset); tempR += (int)(pR[count] * (1-(offset-floor(offset)))); //less as value moves away from .0 tempR += pR[count+1]; //we can assume always using this in one way or another? tempR += (int)(pR[count+2] * (offset-floor(offset))); //greater as value moves away from .0 tempR -= (int)(((pR[count]-pR[count+1])-(pR[count+1]-pR[count+2]))/50); //interpolation hacks 'r us //right sweepL += speed; sweepR += speed; if (sweepL > tupi){sweepL -= tupi;} if (sweepR > tupi){sweepR -= tupi;} gcount--; //still scrolling through the samples, remember inputSampleL = ((double)(tempL/16776704.0)); inputSampleR = ((double)(tempR/16776704.0)); if (cycleEnd == 4) { lastRefL[0] = lastRefL[4]; //start from previous last lastRefL[2] = (lastRefL[0] + inputSampleL)/2; //half lastRefL[1] = (lastRefL[0] + lastRefL[2])/2; //one quarter lastRefL[3] = (lastRefL[2] + inputSampleL)/2; //three quarters lastRefL[4] = inputSampleL; //full lastRefR[0] = lastRefR[4]; //start from previous last lastRefR[2] = (lastRefR[0] + inputSampleR)/2; //half lastRefR[1] = (lastRefR[0] + lastRefR[2])/2; //one quarter lastRefR[3] = (lastRefR[2] + inputSampleR)/2; //three quarters lastRefR[4] = inputSampleR; //full } if (cycleEnd == 3) { lastRefL[0] = lastRefL[3]; //start from previous last lastRefL[2] = (lastRefL[0]+lastRefL[0]+inputSampleL)/3; //third lastRefL[1] = (lastRefL[0]+inputSampleL+inputSampleL)/3; //two thirds lastRefL[3] = inputSampleL; //full lastRefR[0] = lastRefR[3]; //start from previous last lastRefR[2] = (lastRefR[0]+lastRefR[0]+inputSampleR)/3; //third lastRefR[1] = (lastRefR[0]+inputSampleR+inputSampleR)/3; //two thirds lastRefR[3] = inputSampleR; //full } if (cycleEnd == 2) { lastRefL[0] = lastRefL[2]; //start from previous last lastRefL[1] = (lastRefL[0] + inputSampleL)/2; //half lastRefL[2] = inputSampleL; //full lastRefR[0] = lastRefR[2]; //start from previous last lastRefR[1] = (lastRefR[0] + inputSampleR)/2; //half lastRefR[2] = inputSampleR; //full } if (cycleEnd == 1) { lastRefL[0] = inputSampleL; lastRefR[0] = inputSampleR; } cycle = 0; //reset inputSampleL = lastRefL[cycle]; inputSampleR = lastRefR[cycle]; } else { inputSampleL = lastRefL[cycle]; inputSampleR = lastRefR[cycle]; //we are going through our references now } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void StereoChorus::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int cycleEnd = floor(overallscale); if (cycleEnd < 1) cycleEnd = 1; if (cycleEnd > 4) cycleEnd = 4; //this is going to be 2 for 88.1 or 96k, 3 for silly people, 4 for 176 or 192k if (cycle > cycleEnd-1) cycle = cycleEnd-1; //sanity check double speed = pow(0.32+(A/6),10); double depth = (B/60) / speed; double tupi = 3.141592653589793238 * 2.0; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; cycle++; if (cycle == cycleEnd) { //hit the end point and we do a chorus sample //assign working variables airFactorL = airPrevL - inputSampleL; if (flip) {airEvenL += airFactorL; airOddL -= airFactorL; airFactorL = airEvenL;} else {airOddL += airFactorL; airEvenL -= airFactorL; airFactorL = airOddL;} airOddL = (airOddL - ((airOddL - airEvenL)/256.0)) / 1.0001; airEvenL = (airEvenL - ((airEvenL - airOddL)/256.0)) / 1.0001; airPrevL = inputSampleL; inputSampleL += airFactorL; //left airFactorR = airPrevR - inputSampleR; if (flip) {airEvenR += airFactorR; airOddR -= airFactorR; airFactorR = airEvenR;} else {airOddR += airFactorR; airEvenR -= airFactorR; airFactorR = airOddR;} airOddR = (airOddR - ((airOddR - airEvenR)/256.0)) / 1.0001; airEvenR = (airEvenR - ((airEvenR - airOddR)/256.0)) / 1.0001; airPrevR = inputSampleR; inputSampleR += airFactorR; //right flip = !flip; //air, compensates for loss of highs in flanger's interpolation int tempL = 0; int tempR = 0; if (gcount < 1 || gcount > 32760) {gcount = 32760;} int count = gcount; pL[count+32760] = pL[count] = (int)(inputSampleL*8388352.0); //double buffer -8388352 to 8388352 is equal to 24 bit linear space double offset = depth + (depth * sin(sweepL)); count += (int)floor(offset); tempL += (int)(pL[count] * (1-(offset-floor(offset)))); //less as value moves away from .0 tempL += pL[count+1]; //we can assume always using this in one way or another? tempL += (int)(pL[count+2] * (offset-floor(offset))); //greater as value moves away from .0 tempL -= (int)(((pL[count]-pL[count+1])-(pL[count+1]-pL[count+2]))/50); //interpolation hacks 'r us //left count = gcount; pR[count+32760] = pR[count] = (int)(inputSampleR*8388352.0); //double buffer -8388352 to 8388352 is equal to 24 bit linear space offset = depth + (depth * sin(sweepR)); count += (int)floor(offset); tempR += (int)(pR[count] * (1-(offset-floor(offset)))); //less as value moves away from .0 tempR += pR[count+1]; //we can assume always using this in one way or another? tempR += (int)(pR[count+2] * (offset-floor(offset))); //greater as value moves away from .0 tempR -= (int)(((pR[count]-pR[count+1])-(pR[count+1]-pR[count+2]))/50); //interpolation hacks 'r us //right sweepL += speed; sweepR += speed; if (sweepL > tupi){sweepL -= tupi;} if (sweepR > tupi){sweepR -= tupi;} gcount--; //still scrolling through the samples, remember inputSampleL = ((double)(tempL/16776704.0)); inputSampleR = ((double)(tempR/16776704.0)); if (cycleEnd == 4) { lastRefL[0] = lastRefL[4]; //start from previous last lastRefL[2] = (lastRefL[0] + inputSampleL)/2; //half lastRefL[1] = (lastRefL[0] + lastRefL[2])/2; //one quarter lastRefL[3] = (lastRefL[2] + inputSampleL)/2; //three quarters lastRefL[4] = inputSampleL; //full lastRefR[0] = lastRefR[4]; //start from previous last lastRefR[2] = (lastRefR[0] + inputSampleR)/2; //half lastRefR[1] = (lastRefR[0] + lastRefR[2])/2; //one quarter lastRefR[3] = (lastRefR[2] + inputSampleR)/2; //three quarters lastRefR[4] = inputSampleR; //full } if (cycleEnd == 3) { lastRefL[0] = lastRefL[3]; //start from previous last lastRefL[2] = (lastRefL[0]+lastRefL[0]+inputSampleL)/3; //third lastRefL[1] = (lastRefL[0]+inputSampleL+inputSampleL)/3; //two thirds lastRefL[3] = inputSampleL; //full lastRefR[0] = lastRefR[3]; //start from previous last lastRefR[2] = (lastRefR[0]+lastRefR[0]+inputSampleR)/3; //third lastRefR[1] = (lastRefR[0]+inputSampleR+inputSampleR)/3; //two thirds lastRefR[3] = inputSampleR; //full } if (cycleEnd == 2) { lastRefL[0] = lastRefL[2]; //start from previous last lastRefL[1] = (lastRefL[0] + inputSampleL)/2; //half lastRefL[2] = inputSampleL; //full lastRefR[0] = lastRefR[2]; //start from previous last lastRefR[1] = (lastRefR[0] + inputSampleR)/2; //half lastRefR[2] = inputSampleR; //full } if (cycleEnd == 1) { lastRefL[0] = inputSampleL; lastRefR[0] = inputSampleR; } cycle = 0; //reset inputSampleL = lastRefL[cycle]; inputSampleR = lastRefR[cycle]; } else { inputSampleL = lastRefL[cycle]; inputSampleR = lastRefR[cycle]; //we are going through our references now } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }