/* ======================================== * OneCornerClip - OneCornerClip.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __OneCornerClip_H #include "OneCornerClip.h" #endif void OneCornerClip::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double inputGain = pow(10.0,(((A*36.0)-12.0)/20.0)); double posThreshold = B; double posTargetL = posThreshold; double posTargetR = posThreshold; double negThreshold = -C; double negTargetL = negThreshold; double negTargetR = negThreshold; double voicing = D; if (voicing == 0.618) voicing = 0.618033988749894848204586; //special case: we will do a perfect golden ratio as the default 0.618 //just 'cos magic universality sauce (seriously, it seems a sweetspot) if (overallscale > 0.0) voicing /= overallscale; //translate to desired sample rate, 44.1K is the base if (voicing < 0.0) voicing = 0.0; if (voicing > 1.0) voicing = 1.0; //some insanity checking double inverseHardness = 1.0 - voicing; bool clipEngage = false; double wet = E; //removed extra dry variable double drySampleL; double drySampleR; double inputSampleL; double inputSampleR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; if (inputGain != 1.0) { inputSampleL *= inputGain; inputSampleR *= inputGain; clipEngage = true; //if we are altering gain we will always process } else { clipEngage = false; //if we are not touching gain, we will bypass unless //a clip is actively being softened. } if (inputSampleL > posTargetL) { inputSampleL = (lastSampleL * voicing) + (posThreshold * inverseHardness); posTargetL = inputSampleL; clipEngage = true; } else { posTargetL = posThreshold; } if (inputSampleR > posTargetR) { inputSampleR = (lastSampleR * voicing) + (posThreshold * inverseHardness); posTargetR = inputSampleR; clipEngage = true; } else { posTargetR = posThreshold; } if (inputSampleL < negTargetL) { inputSampleL = (lastSampleL * voicing) + (negThreshold * inverseHardness); negTargetL = inputSampleL; clipEngage = true; } else { negTargetL = negThreshold; } if (inputSampleR < negTargetR) { inputSampleR = (lastSampleR * voicing) + (negThreshold * inverseHardness); negTargetR = inputSampleR; clipEngage = true; } else { negTargetR = negThreshold; } lastSampleL = inputSampleL; lastSampleR = inputSampleR; if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither if (clipEngage == false) { inputSampleL = *in1; inputSampleR = *in2; } //fall back to raw passthrough if at all possible *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void OneCornerClip::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double inputGain = pow(10.0,(((A*36.0)-12.0)/20.0)); double posThreshold = B; double posTargetL = posThreshold; double posTargetR = posThreshold; double negThreshold = -C; double negTargetL = negThreshold; double negTargetR = negThreshold; double voicing = D; if (voicing == 0.618) voicing = 0.618033988749894848204586; //special case: we will do a perfect golden ratio as the default 0.618 //just 'cos magic universality sauce (seriously, it seems a sweetspot) if (overallscale > 0.0) voicing /= overallscale; //translate to desired sample rate, 44.1K is the base if (voicing < 0.0) voicing = 0.0; if (voicing > 1.0) voicing = 1.0; //some insanity checking double inverseHardness = 1.0 - voicing; bool clipEngage = false; double wet = E; //removed extra dry variable double drySampleL; double drySampleR; double inputSampleL; double inputSampleR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; if (inputGain != 1.0) { inputSampleL *= inputGain; inputSampleR *= inputGain; clipEngage = true; //if we are altering gain we will always process } else { clipEngage = false; //if we are not touching gain, we will bypass unless //a clip is actively being softened. } if (inputSampleL > posTargetL) { inputSampleL = (lastSampleL * voicing) + (posThreshold * inverseHardness); posTargetL = inputSampleL; clipEngage = true; } else { posTargetL = posThreshold; } if (inputSampleR > posTargetR) { inputSampleR = (lastSampleR * voicing) + (posThreshold * inverseHardness); posTargetR = inputSampleR; clipEngage = true; } else { posTargetR = posThreshold; } if (inputSampleL < negTargetL) { inputSampleL = (lastSampleL * voicing) + (negThreshold * inverseHardness); negTargetL = inputSampleL; clipEngage = true; } else { negTargetL = negThreshold; } if (inputSampleR < negTargetR) { inputSampleR = (lastSampleR * voicing) + (negThreshold * inverseHardness); negTargetR = inputSampleR; clipEngage = true; } else { negTargetR = negThreshold; } lastSampleL = inputSampleL; lastSampleR = inputSampleR; if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither if (clipEngage == false) { inputSampleL = *in1; inputSampleR = *in2; } //fall back to raw passthrough if at all possible *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }